.: Help for enchanting (skill) Enchantments are not forged — they are grown. Living Chrysalis mutations bind themselves to your equipment through crafted settings, growing stronger with use. The skill is governed by Perception. ━━━ How Enchantments Work ━━━ An enchanted item claims a portion of your life force. You will see a dark section in your vital bars — that energy belongs to the enchantment now. As you fight with the enchanted item equipped, the bond deepens and may advance to a higher tier. Two-handed weapons receive doubled enchantment effects, but also double the reserve cost. ━━━ Requirements ━━━ Station: An enchanting circle in the room. Materials: Binding paste, chrysalis settings, and catalysts. Target: The item must be equipped (not in your backpack). ━━━ Targeting ━━━ Enchanting targets your equipped gear by slot name: craft honed-edge Enchants your wielded weapon. craft honed-edge weapon#2 Enchants your offhand weapon. craft thornguard shield Enchants your shield. craft ironblood ring#2 Enchants your second ring. craft chitin-brace 2.wrist Enchants your second wrist slot. For slots with only one item (head, neck, body, etc.), just use the recipe name — no slot specifier needed. ━━━ Enchantment Recipes ━━━ Weapon Enchants: Honed-Edge, Serpents-Edge, Hungering-Touch Shield Enchant: Thornguard Armor Enchants: Carapace-Ward (body), Sporeweave (body), Chitin-Brace (wrist), Rootwalker (feet), Spore-Mantle (shoulders), Shadowweave (back), Rootbind (belt), Venomgrip (gloves) Accessory Enchants: Chrysalis-Sight (head), Mindweave (head), Ironblood (neck), Chrysalis-Stride (legs), Predators-Instinct (ring), Chrysalis-Bond (ring) Type helpfor details on any recipe. ━━━ Commands ━━━ craft list Show all recipes with status. craft Begin enchanting an item. disenchant - Remove an enchantment from an equipped item. skills Check your current enchanting skill level. See Also: help craft, help disenchant, help skills