.: Help for enchanting (skill) Enchantments are not forged -- they are grown. Living Chrysalis mutations bind themselves to your equipment through crafted settings, growing stronger with use. The skill is governed by Perception. ━━━ How Enchantments Work ━━━ A Chrysalis enchantment feeds on its wearer. You will see a dark section in your vital bars -- that part of the pool belongs to the enchantment now, for as long as you wear the item. It is not damage and rest will not return it. As you fight with the enchanted item equipped, the bond deepens and may advance to a higher tier. A deeper tier feeds more. Two-handed weapons receive doubled enchantment effects, and feed twice as deeply for them. There is a limit to how much of any pool may be held in reserve at once, counting your gear and your companions together. An enchantment will not deepen further when you have nothing left to give it, and a new one will be refused rather than quietly leaving you weaker. The refusal costs you nothing. A skilled enchanter binds magic that takes less from its wearer, so raising the skill widens what you can carry as surely as it improves what you can make. ━━━ Requirements ━━━ Station: An enchanting circle in the room. Materials: Binding paste, chrysalis settings, and catalysts. Target: The item must be equipped (not in your backpack). ━━━ Targeting ━━━ Enchanting targets your equipped gear by slot name: craft honed-edge Enchants your wielded weapon. craft honed-edge weapon#2 Enchants your offhand weapon. craft thornguard shield Enchants your shield. craft ironblood ring#2 Enchants your second ring. craft chitin-brace 2.wrist Enchants your second wrist slot. For slots with only one item (head, neck, body, etc.), just use the recipe name, with no slot specifier needed. ━━━ Enchantment Recipes ━━━ Weapon Enchants: Honed-Edge, Serpents-Edge, Hungering-Touch Shield Enchant: Thornguard Armor Enchants: Carapace-Ward (body), Sporeweave (body), Chitin-Brace (wrist), Rootwalker (feet), Spore-Mantle (shoulders), Shadowweave (back), Rootbind (belt), Venomgrip (gloves) Accessory Enchants: Chrysalis-Sight (head), Mindweave (head), Ironblood (neck), Chrysalis-Stride (legs), Predators-Instinct (ring), Chrysalis-Bond (ring) Type helpfor details on any recipe. ━━━ Commands ━━━ craft list Show all recipes with status. craft Begin enchanting an item. disenchant - Remove an enchantment from an equipped item. skills Check your current enchanting skill level. See Also: help craft, help disenchant, help skills, help reservation