DOGMud

Help Topics :: kick

.: Help for kick

The kick command delivers a powerful kick to your opponent during combat,
dealing moderate damage with a chance to knock them to the ground.

Requirements:

  - Must be in active combat
  - Cannot be used if special move cooldown is active

Usage:

  kick
  Kick your current combat target

Mechanics:

  Damage: 40% of your Strength (balanced damage)
  Knockdown Chance: 35% base, modified by opposed skill check
    - Attacker: Unarmed Combat skill + Strength
    - Defender: Combat skill + Dexterity
  Cooldown: 5 rounds (shared with bash and trip)
  Skill: Progresses Unarmed Combat

Kick offers a good balance between damage and knockdown potential, making it versatile
for both offense and tactical control. If the knockdown succeeds, your target becomes
prone for a minimum of 1 full round. See help prone for details.

See Also:

  help bash, help trip, help stand, help prone, help combat