.: Help for kick The kick command delivers a powerful kick to your opponent during combat, dealing moderate damage with a chance to knock them to the ground. Requirements: - Must be in active combat - Cannot be used if special move cooldown is active Usage: kick Kick your current combat target Mechanics: Damage: 40% of your Strength (balanced damage) Knockdown Chance: 35% base, modified by opposed skill check - Attacker: Unarmed Combat skill + Strength - Defender: Combat skill + Dexterity Cooldown: 5 rounds (shared with bash and trip) Skill: Progresses Unarmed Combat Kick offers a good balance between damage and knockdown potential, making it versatile for both offense and tactical control. If the knockdown succeeds, your target becomes prone for a minimum of 1 full round. See help prone for details. See Also: help bash, help trip, help stand, help prone, help combat