.: Help for rake The rake command drives your natural claws across your opponent, tearing open wounds that continue to bleed. It deals moderate damage and applies a bleeding condition on a successful strike. Requirements: - Must have natural claws (clawed species only) - Must be in active combat - Cannot be used if special move cooldown is active Usage: rake Attempt to rake your current combat target Mechanics: Damage: Moderate. The slashing strike itself deals real harm. Bleed: A successful rake opens wounds that continue to bleed over several rounds, dealing additional damage beyond the initial strike. Cooldown: Shared with other special moves. Skill: Progresses Unarmed Combat Rake spends Stamina and requires full payment before the strike. Carried load raises the price, while unarmed-combat skill lowers it. If you are too spent, no cooldown, combat round, or effect is consumed. Rake's persistent bleed makes it valuable for wearing down opponents over the course of a longer fight. See help conditions for details on the bleeding effect. See Also: help kick, help special, help conditions, help stamina, help combat