Delusions of Grandeur

Help Topics :: skills

.: Help for skills

The skills command lists your current known skills.

Usage: 

  skills

Combat Skills:
  weapon-combat  — Melee attack & defense with weapons
  unarmed-combat — Fist/body attacks, grappling
  ranged-combat  — Bows, crossbows, thrown weapons
  spellcasting   — All magic offense & defense
  rhetoric       — Conviction attacks (taunt)

Utility Skills:
  manifestation — Summoning companions, charming, necromancy
  skullduggery  — Sneaking, stealing, lockpicking
  search        — Finding hidden things, tracking, foraging
  salvage       — Breaking items down into materials
  bartering     — Trade prices, negotiation

Crafting Skills:
  blacksmithing — Metal weapons, armor, tools
  alchemy       — Potions, salves, medicines
  tailoring     — Cloth and leather goods
  cooking       — Food preparation, buffs
  jewelcrafting — Rings, pendants, gemwork
  enchanting    — Imbuing items with magic

All skills progress through use. Every use is a chance to improve, and
the further a skill has already come, the rarer that chance becomes --
so how far you have got matters, not how many times you have swung.

See help rhetoric for the conviction combat skill.

See also: help progression for how improving actually works.