.: Help for skullduggery (skill) The skullduggery skill governs all manner of underhanded arts: hiding, stealing, tailing, lockpicking, and striking from the shadows. Sub-commands: sneak - Slip into the shadows steal - Take from NPCs or containers plant - Slip items onto NPCs or containers picklock - Pick locks on doors and containers shadow - Tail someone between rooms unseen defuse - Disable traps on locks and containers throw - Hurl grenades at enemies (AoE) Attacking from stealth triggers a surprise attack if your special move cooldown is ready. Only your first blow is the ambush. A ready defender can still dodge, parry or block it, and the attack always gives your hiding place away. Shooting from cover at something in your own room works the same way. Rank in this skill is what makes an ambush bite. The opening blow lands harder the more skullduggery you have behind it. See help ambush for the full picture. See also: help sneak, help steal, help shadow, help defuse, help throw, help fire, help special, help ambush